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Our Studio vs Hiring an In-House Team

Hiring engineers gives you a permanent team — and permanent cost, hiring risk, and months before the first line ships. A studio gets you building immediately, with cost that scales to the work. Here's the trade-off.

Feature
Our Studio
Hiring an In-House Team
Time to first ship
Days to weeks
Months (hiring, onboarding, ramp-up)
Cost model
Project or retainer; scales to the work
Salaries + benefits + overhead, ongoing
Hiring risk
None — proven team from day one
Recruiting, vetting, and turnover risk
Flexibility
Scale up or pause as needs change
Fixed headcount regardless of workload
Long-term ownership
You own the code; can hire later to maintain
Full in-house control and continuity

The bottom line

If software is your long-term core product, building an in-house team eventually makes sense. To validate, launch, or move fast without hiring risk, a studio gets you shipping now — and you can transition to in-house later.

Frequently asked questions

Should I hire developers or use a studio?

If you need to ship soon or aren't ready to commit to permanent headcount, a studio is faster and lower-risk. Many teams start with a studio and hire in-house once the product is proven.

Do I own the code if a studio builds it?

Yes — you own everything that ships and can bring it in-house whenever you choose.


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